package Game;

public class Settings {
	/**
	 * Im wieksza tym mniejsze szanso na mala mrowke
	 */
	public static final int PROPABILITY_CHILD = 15;
	public static final int PROPABILITY_MOVING = 200;
	public static final int HP = 1000;
	public static int WIDTH = 520;
	public static int HEIGHT = 520;

	public static int ANT_SIZE = 10;
	public static int START_AMOUNT_ANT = 20;

	public static int bfSize = WIDTH/ANT_SIZE;
	

	public static int LIFE_SPEED = 5;
	public static int MAX_AGE = 1000;
	public static int minMultiplyAge = MAX_AGE/10;
	public static int HP_POINTS_AFTER_FIGHT = 50;
}
